

So, when my friends introduced me to the game Cities: Skylines in the fall of 2015, I immediately knew that this would be the game for me. Perhaps it gave me a sense of escapism from reality or a sense of responsibility as a creator, an artist, or someone in charge or just because laying down those roads and building the neighbourhoods was simply addicting to my young, growing mind. Besides the standard games on Miniclip and Coolmath that shaped my pre-tween years, the first flash games that I played included indie efforts at imitating SimCity games: laying power cables, water pipes, and roads zoning residential, commercial, and industrial zones and designating special areas for parks and recreation.įor me, there was just something about building livable cities that had everything a city required.

If I look deep enough within my house, I can probably find bundles of city maps, complete with streets, bridges, buildings, rivers – all drawn by my own hand. I’ve always been a fan of urban planning and city-building games since I was a boy.
